Releases: aseprite/aseprite
Aseprite v1.3.7
Release notes
- Allow backslash (
\
) in filenames on Linux and macOS #3936 - Fixed nested ping-pong tags #4271
- Fixed wrong alignment between mouse and sensor threshold position #4428
- Fixed painting with right-click with custom brush paints with background color #4013
- Lua API:
- New app.os object
- Added
recent
parameter to SaveFile/ExportSpriteSheet commands to avoid adding the file to the list of recent files - Disable progress bar in commands that can receive
ui=false
#4165 - Fixed bugs handling errors inside
app.transaction()
#3276 #4431 - Fixed return values of
os.execute()
- Ask permissions for
io.popen()
/lines()
/input()
/output()
functions
Full Changelog: v1.3.6...v1.3.7
Aseprite v1.3.6
Release Notes
- New Afrikaans, Arabic, Dutch, Japanese, and Turkish translations, thanks to several contributors
- Fixed some random crashes when resizing sprites #4315
- Fixed bug updating the correct copy+move cursor in the timeline #3887, thanks to @cbradl406
- Minor UI improvements in File > Export > Export As dialog #4308
- Windows:
- Linux/X11:
- Fixed picking colors from desktop outside the main window #3192
- Fixed bug where sometimes key modifiers (Ctrl, Alt, Shift) kept stuck #4368
PRs
- Fix copy+move cursor icon bug (fix #3887) by @cbradl406 in #4369
- Fix crashes with SpriteJob(s) that weren't locking the doc correctly by @dacap in #4384
New Contributors
- @cbradl406 made their first contribution in #4369
Full Changelog: v1.3.5...v1.3.6
Aseprite v1.3.5
What's Changed
- Drop selection when we hide a layer, should fix some issues moving hidden layers #4179 #3254
- Fixed slice tool when used in tilemap layers and Manual mode #4290
- Fixed crash exporting one frame animation of a ping-pong tag #4336
- Steam: New
-noinapp
option for Steam version to avoid showing that we're "in game" #4314 - Windows: Remove verbosity in Aseprite description #4333
- Write smaller palettes in
.aseprite
if possible #4322 - Fixed crashes using some broken themes #4015
- Fixed several crashes when there is no more enough memory #4316
Full Changelog: v1.3.4...v1.3.5
Aseprite v1.3.4
What's Changed
- Added possibility to use Edit > Paste on Home tab to create a new image from the clipboard content t/21476
- Fixed identify running Aseprite processes correctly to recover crashed sessions #4130
- Lua: Fixed critical bug running commands and other functions inside transactions #4310
Full Changelog: v1.3.3...v1.3.4
Aseprite v1.3.3
What's Changed
- Fix recovering of old crashed sessions having sprites containing slices by @martincapello in #4200
- Unified menu indication text, add double quotation marks by @TakWolf in #4197
- Fix some strings format to weblate by @TakWolf in #4207
- Fix several sync issues locking the sprite correctly on each script Tx by @dacap in #4223
- Avoid div by zero by preventing returning a grid bounds with zero width or height by @martincapello in #4232
- Fx Alt+T -> Alt+V instantly crashes Aseprite without warning (fix #4221) by @Gasparoken in #4238
- Prevent setting slider ranges with min > max by @martincapello in #4235
- Add the user directory as the first path to search for the tags palette by @martincapello in #4270
- Fix Aseprite built-in file selector's file list layout to avoid horizontal scrolling by @martincapello in #4273
- Fix deleting the "Pixel-perfect" checkbox from the "Spray Tool" (fix #4220) by @Gasparoken in #4285
- Fix how separators are added into dialog's tabs by @martincapello in #4295
- Fix wrong edges on Brush Preview on Tilemap Mode (fix #4176) by @Gasparoken in #4264
- Add option to play subtags & repetitions when exporting animations by @martincapello in #4211
- Avoid exposing doc::frames types to the global namespace by @martincapello in #4298
- Fix tabs ID handling in scripting engine by @martincapello in #4277
- Allow selecting how the user wants to see the opacity/alpha values by @martincapello in #4262
- Fix HSV/HSL values on ColorSliders by @Gasparoken in #4073
- Fix exporting one tag without "play subtags/repeats" and changing itsanidir by @martincapello in #4302
Full Changelog: v1.3.2...v1.3.3
Aseprite v1.3.2
Check the blog post:
https://blog.aseprite.org/2023/11/27/aseprite-v13/
And the release notes:
https://www.aseprite.org/release-notes/#aseprite-v1-3-2
Aseprite v1.3.1
Check the blog post:
https://blog.aseprite.org/2023/11/27/aseprite-v13/
And the release notes:
https://www.aseprite.org/release-notes/#aseprite-v1-3-1
Aseprite v1.3
Check the blog post:
https://blog.aseprite.org/2023/11/27/aseprite-v13/
And the release notes:
https://www.aseprite.org/release-notes/#aseprite-v1-3
Aseprite v1.3-rc9
What's Changed
- Fix strings typo by @TakWolf in #4156
- Fix Dialog.bounds doesn't work as expected (fix #3898) by @Gasparoken in #3992
- Fix palette is not generated from RGB sprite sheet file after Export Sprite Sheet (fix #4127) by @Gasparoken in #4135
- Use configured dynamics of active tool w/o opening dynamics popup #4151
- Add option to disable Snap to Grid by default when we move the selection #4153
- Enable FineControl for selection transformation only if we press the Ctrl key again #3977
- Add tileset options when we convert a layer to a tilemap #4158
- Fix possibility to edit tileset base index #4163
- In the official release for macOS a crash starting Aseprite on macOS 10 and 11 was fixed #4162
New Contributors
Full Changelog: v1.3-rc8...v1.3-rc9
Aseprite v1.3-rc8
More info in v1.3-rc7 changes: https://github.com/aseprite/aseprite/releases/tag/v1.3-rc7
Full Changelog: v1.3-rc7...v1.3-rc8