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Popular repositories

  1. Physically-Simulated-Rigid-Solids Physically-Simulated-Rigid-Solids Public

    Simulation of rigid solids. Made in Unity, using soft and hard constraints physics

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  2. WebGL2-Implementations WebGL2-Implementations Public

    Some WebGL2 implementations, including: Addition of 3D objects, Free navigating camera, integration of a GUI, Toon Shading implementation, Phong's lighting model, Instantiation of geometry

    JavaScript 1

  3. Particles-System-with-Compute-Shaders Particles-System-with-Compute-Shaders Public

    Particles System with Compute Shaders using 2D textures. Tests carried out with Synthclipse (eclipse plugin for graphic shaders)

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  4. Physically-Simulated-Cloth Physically-Simulated-Cloth Public

    Simulation of piece of cloth formed by several spring-mass objects. Made in Unity, using Hooke's law physics.

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  5. Physically-Simulated-Fluid-2D Physically-Simulated-Fluid-2D Public

    Simulation of smoke in 2D. Made in VIsual Studio, using Navier-Stokes equations.

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  6. CUDA-Image-Editor CUDA-Image-Editor Public

    Basic image editor using parallel programming in CUDA

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