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Texture Synthesis for Procedurally Generating Realistic Terrain Surfaces of Asteroids

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TextureSynthesis

Texture Synthesis for Procedurally Generating Realistic Terrain Surfaces of Asteroids

Compile wth


g++ `pkg-config --cflags opencv` -o textureSynthesis -g -lgomp -fopenmp main.cpp FinalImage.cpp Patch.cpp Grid.cpp graph.cpp maxflow.cpp `pkg-config --libs opencv`

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Texture Synthesis for Procedurally Generating Realistic Terrain Surfaces of Asteroids

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