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SocketNetwork

Offers generic simplified implementation of networking based on sockets.

It handles all of the internal socket communications while allowing you to apply your own data serialization.

ISocketEventHandler

ISocketEventHandler is used both by Server and Client to acquire SocketEventArgs object for AcceptAsync, ConnectAsync, ReceiveAsync, SendAsync, and DisconnectAsync operations.

You can use the default handler SocketEventManager which internally manages a Pool of SocketEventArgs that dynamically expend in size on-demend and re-use.

You can also use your own handler by implementing ISocketEventHandler in your class.

Data Serialization and Deserialization

When data is received or sent on SocketClient object, the data is being serialized using the SerializationHandler property, which means you must implement INetworkMessageSerializationHandler to transform the data to the expected type.

Server Side

Implementing server side requires of you to create a new instace of SocketServer or inherit from it in your own class, while calling SocketServer.Start() to start processing connections.

Managing new incoming connections is done via ServerHandler property so make sure to implement and assign it to apply your own logics.

It is mandatory to set EventHandler property by implementing ISocketEventHandler.

For in-depth look and example for a full server side implementation, you can take a look on the example project Example.Server.

Client Side

Implementing client side requires of you to create a new instace of SocketClient or inherit from it in your own class, while calling SocketClient.ConnectAsync() to attemp to connect SocketServer instances.

Managing connection events or received data is done via ClientHandler property so make sure to implement and assign it to apply your own logics.

It is mandatory to set EventHandler property by implementing ISocketEventHandler.

For in-depth look and example for a full client side implementation, you can take a look on the example project Example.Client.

Example Project

In the example projects you can check our how implementations of a communication protocol and packets obfuscation, for the purpose of a simple Chatting application.

Nuget package

Install-Package RabanSoft.SocketNetwork

or

dotnet add package RabanSoft.SocketNetwork

or

https://www.nuget.org/packages/RabanSoft.SocketNetwork

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