Skip to content

Ivans-Labs/Arma3

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

71 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Table of Contents

Missions

ArmaAAS-v1.Farabad

Arma AAS - Farabad

Category: AAS, Action
Duration: 60-120 minutes
Author: Ivan
Map: Farabad
Mod Preset:

Description

Advance and Secure mission on the map Farabad. The mission is designed for both PvP, PvE, or PvPVE.

To Do List

  • 1
  • 2
  • 3
  • 4
  • 5

averyscarymission.IslaPera

A Horror Mission

Category: Horror
Duration: 30-60 minutes
Author: Ivan
Map: Isla Pera
Mod Preset:

Description

A horror mission for 1-6 players. A group of special forces soldiers are sent to investigate a radio transmission from a remote island.

To Do List

  • Add more objectives
  • Add more enemies
  • Add more scares
  • Add more story
  • Add more polish
  • Add more everything

Songs Used

fob-builder-dev.VR

FOB Builder is a script intended to bring Squad FOB Building system to Arma 3 Missions.

specops-albasrah-p1.albasrah

Spec Ops: Al Basrah - Part 1

Category: Stealth, Action
Duration: 60-120 minutes
Author: Ivan
Map: Al Basrah
Mod Preset:

Description

Special Operators are tasked with eliminating a high value target in Al Basrah. The mission is to be completed with stealth, but if the target is alerted, the mission can be completed with force with the consequence of a reactive enemy force. There are also multiple side objectives that can be completed optionally to make future missions easier.

To Do List

  • Add more randomized side objectives
  • Add sounds
  • Finish Jammer script
  • Rallypoint script
  • Add Civilians

Songs Used

islands-control.Tanoa

Tools

EasyMission

Easy Mission Generator

Category: Tool
Author: Ivan
Version: 0.0.1
MP Compatible: Yes
Tags: Mission, Generator, Tool

Description

Generate Arma 3 Missions Faster using a CLI tool. Predefined templates are used to generate the mission, and the user can customize the mission by editing the generated files.

Features

  • Generate a mission with a single command
  • Customize the mission by editing the generated files
  • Add your own templates

To Do List

  • Add more templates
  • Add more polish
  • Add more everything

Installation

WIP

Usage

Usage: easy-mission [options] [command]

Options:
  -V, --version              output the version number
  -h, --help                 display help for command

Commands:

    create [options] <name>    Create a new mission
    list                       List all available templates
    help [command]             display help for command

SQFArrayGenerator

SQF Array Generator

Category: Tool
Author: Ivan

Description

Used with FOB Builder to generate SQF arrays. But can be used for anything else by modifying the script.

SQFVisualizer

SQF Debug Visualizer

Category: Tool
Author: Ivan

Description

Easily visualize SQF code in a web browser. Useful for debugging and locating root of errors.

Features

  • Visualize SQF code in a tree view
  • Mindmap view
  • Export PNG

To Do List

  • Add core functionality
  • Add more polish
  • Add more everything

Mods

fob-builder-v2

FOB Builder v2

Category: Mod
Type: Module
Author: Ivan

Description

This mod allows players to contruct FOBs using defined arma 3 objects.

Features

  • Option to use ACE interaction or vanilla interaction
  • Resource Management
  • Persistent FOBs
  • Animated
  • Sounds

To Do List

  • Add more core features
  • Add more polish
  • Add more everything
  • Package to Arma 3 Mod

githubmod

About This Mod

This mod allows Arma 3 mission makers to easily pull or commit their missions directly to GitHub, either as private repositories or publicly viewable ones. With this mod, you can streamline your mission-making process and collaborate with others more easily.

Features
  • Upload missions directly to GitHub from Eden Editor.
  • Choose between private or public repositories
  • Streamline your mission-making process
  • Collaborate with others more easily

Arma 3 GitHub Mod

Category: Mod
Type: Eden Editor Extension
Author: Ivan

Description

This mod allows Arma 3 mission makers to easily pull or commit their missions directly to GitHub, either as private repositories or publicly viewable ones. With this mod, you can streamline your mission-making process and collaborate with others more easily.

Features

  • Upload missions directly to GitHub from Eden Editor.
  • Choose between private or public repositories
  • Streamline your mission-making process
  • Collaborate with others more easily

To Do List

  • Add core functionality
  • Add more polish
  • Add more everything

Models

Scripts

aispawning

Random AI Spawning Script

Category: Script
MP Compatible: Yes
Author: Ivan

Description

Spawns random AI with specific loadouts.

modulecreation

Module Creation

Category: Script
MP Compatible: Yes
Author: Ivan

Description

Creates a module when triggered.

rally

Rally Point Script

Category: Script
MP Compatible: Yes
Author: Ivan

Description

This script allows mission makers to easily create rally points for their players to spawn at. It is designed to be as simple as possible to use, while still being flexible enough to be used in a variety of situations.

Features

  • Easily create rally points for players to spawn at

randombuildings

Random Buildings Script

Category: Script
MP Compatible: Yes
Author: Ivan

Description

Generates random buildings on the map for players to fight over. The script is designed to be as simple as possible to use, while still being flexible enough to be used in a variety of situations.

resupply

Resupply Script

Category: Script
MP Compatible: Yes
Author: Ivan

Description

Custom script to mimick air control resupply mission from reaction forces.

  1. Checking Variable Values

To see the value of a global variable, simply type the variable name and execute the command. For example, to check the current points:

missionNamespace getVariable "points"
  1. Setting Variable Values

If you want to manually set the value of a variable to test how your script reacts, you can do so by typing:

missionNamespace setVariable ["points", 100];  // Sets points to 100
  1. Monitoring Changes to a Variable

To continuously monitor a variable, you can use a loop that repeatedly outputs its value. This is useful for observing changes over time:

[] spawn {
    while {true} do {
        hint format ["Current Points: %1", missionNamespace getVariable "points"];
        sleep 1;  // Checks the variable every second
    };
};
  1. Debugging with Logs

For more complex debugging, especially in multiplayer scenarios, logging information to the RPT file can be invaluable:

diag_log format ["Current Points: %1", missionNamespace getVariable "points"];

About

All my Arma 3 Scripts, Missions, Mods and Tools

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published