Skip to content
This repository has been archived by the owner on Mar 28, 2023. It is now read-only.

Shader written for MMD to replicate the visual style of Genshin Impact

Notifications You must be signed in to change notification settings

Manashiku/MMDGenshin-archive

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

43 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

MMDGenshin

Shader written for MMD to replicate the visual style of Genshin Impact

Important

This is not the full shader but because my motivation is starting to waver, I'm releasing the shader as a beta for now. I will continue to work on it as normal. This page could go down or change completely at any point.

How to use

  • I won't provide any files. There are tutorials online about how to make the textures needed
  • Download the latest version from Releases
  1. Create a copy of the material_default.fx and change the settings for the model youre working on
  2. In PMX Editor, put the ramp texture in the toon slot.
  3. Put the lightmaps in the spa/sph slot and set the type to subtex for everything that isnt the face.
  4. For the face, you will want to load the _shadow texture into the spa/sph slot instead and set it to either Add or Multi.

Rules

  • You may distribute your edited material files but do not repackage the entire original shader. That means only the .fx file you load into mmd should be shared.
  • If you use this shader, you must write the shader name or mine somwhere where it is easily seen. You are not cool if you refuse to credit, youre not protecting some brand of yours... youre just being stupid
  • You are free to use this as a reference for your own shaders but just like above, credit me where it will be easily seen.

Contact

If you find any issues or have questions, feel free to create a new issue here or DM me on Twitter or on Discord ( mana#3458 ).

Resources

These were incredibly helpful https://zhuanlan.zhihu.com/p/360229590 https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample

About

Shader written for MMD to replicate the visual style of Genshin Impact

Topics

Resources

Stars

Watchers

Forks

Languages