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adcimon/README.md

๐Ÿ‘‹ ๐ŸŒŽ

Hi! I am Adriรกn, a software engineer specialized in computer graphics, video streaming and web development from Valencia, Spain. I studied Computer Science and Engineering, and a Master's Degree in Artificial Intelligence, Pattern Recognition and Digital Imaging at UPV.

๐Ÿ’ก I love to work with creative technologies where math and art blend.
๐ŸŒฑ Learning a lot of Blender ๐Ÿฉ
๐Ÿ›  Currently working at Brainstorm Multimedia doing real-time graphics and streaming stuff.

๐Ÿ’ป Startpage ๐Ÿ“œ Resume ๐Ÿ“Œ Cheatsheets

๐Ÿ”จ Projects

๐ŸŽฎ Games

๐ŸŽจ Shaders

๐Ÿšง Demos

Popular repositories

  1. mesh-deformer mesh-deformer Public

    Mesh deformation using the Unity Job System.

    C# 66 10

  2. mocap-vfx mocap-vfx Public

    Unity project of 3D pose estimation with VFX using Barracuda and VFX Graph.

    C# 34 7

  3. bounce-effect bounce-effect Public

    Vertex shader that creates a bounce effect in geometry.

    C# 24 6

  4. com.adcimon.mdx-importer com.adcimon.mdx-importer Public

    MDX/MDL to Unity importer.

    C# 16 11

  5. morph-effect morph-effect Public

    Vertex shader that morphs geometry into primitive shapes.

    12 1

  6. com.adcimon.raymarching com.adcimon.raymarching Public

    Raymarching library.

    HLSL 8 1