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fix VDECODE_FLAG_ALLOWNOTINGAME flag #2000

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@1mpulse 1mpulse commented May 18, 2023

Corrects the check for the VDECODE_FLAG_ALLOWNOTINGAME flag

if you specify this flag, the check player->IsInGame() will run anyway if player->IsConnected() = true

Corrects the check for the VDECODE_FLAG_ALLOWNOTINGAME flag
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