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@chark

CHARK

Video games, simulations and tools that we use throughout our projects

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  1. scriptable-events scriptable-events Public

    Simple and extensible event system for Unity Engine, implemented via scriptable objects

    C# 123 7

  2. scriptable-scenes scriptable-scenes Public

    Simple scene loading and management system for Unity Engine, implemented via scriptable objects

    C# 18

  3. game-management game-management Public

    Essential and minimalistic game management tools: messaging, service locator, data-storage and more

    C# 8

  4. build-tools build-tools Public

    Editor utilities for quickly automating builds by utilizing Scriptable Objects

    ShaderLab 4

  5. movi-dataset-toolkit movi-dataset-toolkit Public

    The project which uses the MoVi dataset as the main source.

    Python 2

  6. kebab-lang kebab-lang Public archive

    Super awesome scripting language

    Java 1

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