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Update ResourceLoader docs to clarify behavior when no file is found during load call #91571

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merged 1 commit into from May 6, 2024

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@pgh1686 pgh1686 commented May 5, 2024

Fixes godotengine/godot-docs#9306 in the docs repo (PR is here because the godot-docs repo is updated based on changes made here)

@pgh1686 pgh1686 requested a review from a team as a code owner May 5, 2024 00:35
@AThousandShips AThousandShips added enhancement documentation cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release labels May 5, 2024
@AThousandShips AThousandShips added this to the 4.x milestone May 5, 2024
doc/classes/ResourceLoader.xml Outdated Show resolved Hide resolved
@akien-mga akien-mga modified the milestones: 4.x, 4.3 May 6, 2024
@akien-mga akien-mga changed the title Update ResourceLoader.xml to clarify behaviour when no file is found during load call Update ResourceLoader.xml to clarify behavior when no file is found during load call May 6, 2024
@akien-mga akien-mga changed the title Update ResourceLoader.xml to clarify behavior when no file is found during load call Update ResourceLoader docs to clarify behavior when no file is found during load call May 6, 2024
@akien-mga akien-mga merged commit ca64891 into godotengine:master May 6, 2024
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Thanks! And congrats for your first merged Godot contribution 🎉

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ResourceLoader.Load doesn't specify what happens if you try to load a path that doesn't exist.
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