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A Löve2D implementation of a 2D visibility algorithm.

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janistch/LightingInLove2D

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Lua/Löve2D Lighting and Shadow Algorithm 💡

This is my Lua implementation of a 2D lighting/visibility algorithm using the Löve2D Framework. The algorithm to calculate the lit area is based on this video by the amazing One Lone Coder.

The result looks something like this:

Screenshot of the demo

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