Releases: kennedyvnak/unity-metroidvania
Releases · kennedyvnak/unity-metroidvania
v1.4.3-alpha
Features
- Add player health bar
- Add Fade Screen
- Add game over
- Add delete save button in save menu
- Add runtime fields (scriptable object that contains a variable)
- Add scene templates
- Add player safe points (with custom editor)
- Add Serializable GUID struct
- Add Singleton Pattern
Fixes
- Fix void event channels tracking
- Fix player particles sorting layer
- Fix UI is not disabled when fading a group
Changes
- Rename scripts folder (_Scripts to Scripts)
- Change data save mode
- Change damage type from int to float
- Change game assets initialization to a generic method
- Change vertical selection group (now it just override the up/down selections)
- Improve camera follow
- Improve scene management
- DataManager now is a singleton
- Run code cleanup
Full Changelog: v1.4.1-rc...v1.4.3-alpha
v1.4.1-rc
Features
- Add wall slide/jump states
- Update hand collision check
Improvements
- Improve jump
- Improve code readability
- Improve player input
- Remove unused player assets
1.4.0.2-rc
Features
- Improve player attacks and peformance