Skip to content
/ go-d3d Public

Implements some d3d11 and dxgi interfaces for use with e.g. IDXGIOutputDuplication

License

Notifications You must be signed in to change notification settings

kirides/go-d3d

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

This code allows to use D3D11 IDXGIOutputDuplication in Go

Examples

Libaries used

  • golang.org/x/exp/shiny/driver/internal/swizzle for faster BGRA -> RGBA conversion (see shiny LICENSE)

app.manifest

To make use of IDXGIOutput5::DuplicateOutput1, an application has to provide support for PerMonitorV2 DPI-Awareness (Windows 10 1703+) This is usually done by providing an my-executable.exe.manifest file either next to the executable, or as an embedded resource.

In the examples there are calls to IsValidDpiAwarenessContext and SetThreadDpiAwarenessContext which circumvent the requirement.