Skip to content

Releases: l3lackShark/gosumemory

1.3.9

18 Dec 13:05
Compare
Choose a tag to compare

Fix offsets by @KotRikD

1.3.8: score issue

04 Jun 14:31
a9e1742
Compare
Choose a tag to compare

when ScoreV2 is enabled score will be always -1, now it's no more the case

Fix

02 Jun 09:27
b4fb207
Compare
Choose a tag to compare
Fix

This is a quick fix for the shifted memory offsets introduced in b20230313

  • Thanks to @KotRikD for the new offsets

In line with new memory offsets

06 Apr 22:31
f80a655
Compare
Choose a tag to compare

This is a quick fix for the shifted memory offsets introduced in 20220406.3

In line with current pp formula

12 Feb 13:30
6b60fa8
Compare
Choose a tag to compare

Many thanks to @Wieku for porting the new formula to Go. Only gameplay is showing correct values for the time being.

  • Fix tournament mode wrong individual score values

Memory offsets hot fix

14 Oct 17:29
c3cb4a6
Compare
Choose a tag to compare

This is a hotfix to the shifted beatmap memory offsets introduced in 20211014

In-Game overlays, reComfortaa

06 Mar 21:32
866be3d
Compare
Choose a tag to compare

WARNING
Cutting Edge does not work with current release of gosumemory, please fallback to stable for the time being.

We now support in-game overlays. Any counter that we have will work inside the game, including in full screen! Open config.ini for details.

New Front-End counters

  • reComfortaa
  • InGame1
  • InGame2
  • InGame3

Please re-download the static folder if you want to get them!
https://github.com/l3lackShark/static
(if you got this release by downloading it from GitHub, then it's already included in the archive)

Bug Fixes/Enhancements

  • Fix SongsFolder detection
  • CORS now applies to Songs (thanks Adrriii)

"Simplistic" counter, pp formula update, bug fixes

08 Feb 19:30
ec49912
Compare
Choose a tag to compare

New front-end counter "Simplistic" was released
Please re-download the static folder if you want to get it!
https://github.com/l3lackShark/static
(if you got this release by downloading it from GitHub, then it's already included in the archive)

New JSON Data

  • KeyOverlay reading (you probably want to set update rate to 20 or higher (lower in number, see config.ini)
  • Path to the folder that contains osu!.exe

Bug Fixes/Enhancements

  • PP formula is now in-line with latest STD rebalance
  • Fix mania not updating pp (memory reader related)
  • Fix no memory matched the pattern error when playing offline

CUTTINGEDGE 20200303.1 AND UPWARDS BROKE SONGS FOLDER DETECTION. ROLLBACK TO STABLE FOR NOW

Config support, resultsScreen reading, WaveTournament overlay

23 Nov 15:32
2615606
Compare
Choose a tag to compare

New front-end counter "WaveTournament" was released
Please re-download the static folder if you want to get it!
https://github.com/l3lackShark/static
(if you got this release by downloading it from github, then it's already included in the archive)

New JSON Data

Bug Fixes/Enhancements

  • Basic config support (generates upon first launch)
  • Executable icon
  • Replace osuDB with memory reading for mania (200MB to just 20MB memory reduction)
  • Blacklist osu!lazer process
  • Replace two memory signatures with one
  • Fix maxThisPlay reduction on combo break
  • Fix beatmaps not updating in the main menu
  • BPM is now mods aware (DT/HT)
  • Check custom songs folder existence

Tournament Client support

21 Oct 02:50
Compare
Choose a tag to compare

New JSON Data

  • Tournament Client Support
  • isVisible on leaderbaord (Tab detection)
  • osuSettings signature as well as first value of it (Shift-Tab detection)

Bug Fixes/Enhancements

  • Regression after recent ifFC refactors (wrong pp values on acc)
  • Rudimentary debugging interface (-memdebug=true flag)
  • Truncate floats to 2 digits after decimal point
  • songsFolder detection now works through memory
  • Huge improvements in memory reader speed (down from 15ms to a 750μs per reading cycle)
  • Greatly improved performance on pp counters with strain graph, please re-download the static folder if you are using one of those
    (if you got this release by downloading it from github, then it's already included in the archive)