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Releases: pixijs/pixijs

v8.1.4

17 May 12:38
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v8.1.3...v8.1.4

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Full Changelog: v8.1.3...v8.1.4

v8.1.3

15 May 14:15
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v8.1.2

14 May 10:03
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v8.1.1...v8.1.2

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v8.1.1

30 Apr 22:13
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v8.1.0

09 Apr 13:38
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v8.0.5...v8.1.0

🚨 NOTE 🚨

In this update, we've opted to switch the default renderer from WebGPU to WebGL when utilizing autoDetectRenderer. This decision stems from a few reports highlighting inconsistent behavior with WebGPU across various browsers. While we're enthusiastic about WebGPU, browser compatibility still needs to mature.

By defaulting to WebGL, we are aiming to ensure a smoother and more consistent experience for the majority of users, minimizing the potential for disruptions.

This change should be seamless transition for most users and If you still want to use the WebGPU renderer then you can easily do so:

await app.init({
    // ... other renderer options    
    preference: 'webgpu'
})

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v8.0.5

02 Apr 16:12
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v8.0.4

22 Mar 16:01
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v8.0.3...v8.0.4

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  • Fix: NineSliceSprite not rendering correctly when used with a spritesheet texture by @GoodBoyDigital in #10357
  • Fix: apply nineslice defaults correctly by @Zyie in #10359
  • Fix: graphics fill/stroke not applying when using 0x0 by @Zyie in #10364

v8.0.3

21 Mar 15:00
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v7.4.2

20 Mar 19:52
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v8.0.2

13 Mar 17:13
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