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literals.md

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Section 2 / Floating Point Literals

Recall that all AARCH64 instructions are 4 bytes long. Recall also that this means that there are constraints on what can be specified as a literal since the literal must be encoded into the 4 byte instruction. If the literal is too large, an assembler error will result.

Given that floating point values are always at least 4 bytes long themselves, using floating point literals is extremely constrained. For example:

        fmov    d0, 1     // 1
        fmov    d0, 1.1   // 2

Line 1 will pass muster but Line 2 will cause an error.

To load a float, you could translate the value to binary and do as the following:

        .text                                                   // 1 
        .global main                                            // 2 
        .align    2                                             // 3 
                                                                // 4 
main:   str        x30, [sp, -16]!                              // 5 
        ldr        s0, =0x3fc00000                              // 6 
        fcvt       d0, s0                                       // 7 
        ldr        x0, =fmt                                     // 8 
        bl         printf                                       // 9 
        ldr        x30, [sp], 16                                // 10 
        mov        w0, wzr                                      // 11 
        ret                                                     // 12 
                                                                // 13 
        .data                                                   // 14 
fmt:    .asciz    "%f\n"                                        // 15 
        .end                                                    // 16 

The above code is kind of found here - the file is used for miscellaneous testing.

Line 6 puts the translated value of 1.5 into s0 (since we are thinking of the value as a float it goes in an s register). The assembler performs some magic getting a 32 bit value seemingly fit into a 32 bit instruction. See below.

Line 7 converts the single precision number into a double precision number for printing.

printf() only knows how to print double precision values. When you specify a float, it will convert it to a double before emitting it.

Translating floats and doubles by hand isn't a common practice for humans, though compilers are happy to do so.

Instead for us humans, the assembler directives .float and .double are used more frequently to specify float and double values putting them into RAM.

The following example prints an array of floats and doubles:

        .global main                                                // 1 
        .text                                                       // 2 
        .align  2                                                   // 3 
                                                                    // 4 
counter .req    x20                                                 // 5 
dptr    .req    x21                                                 // 6 
fptr    .req    x22                                                 // 7 
        .equ    max, 4                                              // 8 
                                                                    // 9 
main:   stp     counter, x30, [sp, -16]!                            // 10 
        stp     dptr, fptr, [sp, -16]!                              // 11 
        ldr     dptr, =d                                            // 12 
        ldr     fptr, =f                                            // 13 
        mov     counter, xzr                                        // 14 
                                                                    // 15 
1:      cmp     counter, max                                        // 16 
        beq     2f                                                  // 17 
                                                                    // 18 
        ldr     d0, [dptr, counter, lsl 3]                          // 19 
        ldr     s1, [fptr, counter, lsl 2]                          // 20 
        fcvt    d1, s1                                              // 21 
        ldr     x0, =fmt                                            // 22 
        add     counter, counter, 1                                 // 23 
        mov     x1, counter                                         // 24 
        bl      printf                                              // 25 
        b       1b                                                  // 26 
                                                                    // 27 
2:      ldp     dptr, fptr, [sp], 16                                // 28 
        ldp     counter, x30, [sp], 16                              // 29 
        mov     w0, wzr                                             // 30 
        ret                                                         // 31 
                                                                    // 32 
        .data                                                       // 33 
fmt:    .asciz  "%d %f %f\n"                                        // 34 
d:      .double 1.111111, 2.222222, 3.333333, 4.444444              // 35 
f:      .float  1.111111, 2.222222, 3.333333, 4.444444              // 36 
                                                                    // 37 
        .end                                                        // 38 

The above code is found here.

A number of interesting things in this source code:

  • We use .req to give symbolic names to various registers. This can help you in remembering which register is being used for what purpose.

  • We use .equ to encode a small integer literal value to give it a symbolic name, eliminating the use of a "magic number."

  • Lines 19 and 20 use address arithmetic to march through an array of doubles (8 bytes each) and an array of floats (4 bytes each).

Line 19 is equivalent to:

//   ldr     d0, [dptr, counter, lsl 3]
d0 = dptr[counter];

counter is multiplied by 8 then added to dptr.

Line 20 is equivalent to:

counter is multiplied by 4 then added to fptr.

//   ldr     s1, [fptr, counter, lsl 2]
s1 = fptr[counter];

Cool huh?

Fitting 32 bits into a 32 bit bag

This section is currently LINUX-centric - in the future it will address both native Apple and Linux equally.*

AARCH64 instructions are 32 bits in width. Yet, line 6 from this program reads:

        ldr        s0, =0x3fc00000                                  // 6 

This appears to show a 32 bit constant being held in an instruction that itself is 32 bits wide. Well, the Assembler does some magic. Let's see what that magic is.

Build the program with the -g option to enable debugging using GDB.

% gcc -g t.s

Then launch GDB on the executable:

% gdb a.out

Set a breakpoint on line 6.

(gdb) b 6
Breakpoint 1 at 0x784: file t.s, line 6.
(gdb)

Enter a cool GDB layout (one of several cool layouts):

layout asm

You should see something like this:

gdb01

We expected line 6 to read:

        ldr        s0, =0x3fc00000

Instead we find:

b+ 0x784 <main+4>          ldr     s0, 0x7a0 <main+32>

Scan downward to find 0x7a0:

   0x7a0 <main+32>         .inst   0x3fc00000 ; undefined  

Hey look! Here's our literal float. The .inst is an ARM specific GNU assembler directive says: ¯\_(-)_/¯.

Note, the encoded "instruction" does not have to make any sense - instead the compiler has emitted a make believe instruction that happens to have the value of our literal.

What we're seeing the actual line 6 doing is reaching ahead a short distance to load the value of another location in memory where our constant is really found.

Let us take this explanation further. Notice we see:

   0x78c <main+12>         ldr     x0, 0x7a8 <main+40>

where we expected:

        ldr        x0, =fmt

Scan down to 0x7a8:

  0x7a8 <main+40>         .inst   0x00011010 ; undefined

x0 is serving as a pointer to the format string of a call to printf(). Let's follow the pointer...

(gdb) x/s 0x00011010
0x11010:        "%f\n"
(gdb)

Magic.