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Moovee Picker

A simulation that picks movies.

Given a set of movies with Earnings and Cost (as well as other rules), chooses the best lineup of movies to run in your theaters.

Basic Algorithm

This is effectively an "unbounded knapsack" problem. Added some hashing (which does not care about the sub-problem order) so not all 4,294,967,296 (16^8) possibilities are attempted. That is worst case if all the items have the same weight and value, but some are much LARGER than others and use up more space meaning that there will be MUCH less room for other movies. You may choose multiples of the same movie provided that it maximizes your return for the list of movies.

If you remove the hashing, a 3 second algorithm, becomes a 54 minute algorithm (depending on your processor speed).

A More Advanced Algorithm

Using the above algorithm to chose the best from a list, this second algorithm manufactures MANY lists based on adjusting the earnings up or down a specified amount. By doing so you can be more confident that your baseline is going to be pretty robust. If there are too many discrepancies from your baseline, then you might want to rethink your values or just be fine with that baseline.

Speculation

Another class that will find the value where your "tent pole" movie becomes irrelevant.

Aside

I'll probably be banned from FML, but oh well. It's still not an exact science... until it IS.

Reference

A reference for the general knapsack (0/1). (you may NOT reuse items, you may only choose a single instance of an item) http://www.programminglogic.com/knapsack-problem-dynamic-programming-algorithm/

Reference for many of the knapsack algorithms. https://en.wikipedia.org/wiki/Knapsack_problem

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A simulation that picks movies.

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