The "Dungeon" is a tool to gamify classroom content and integrate it into a 2D Rogue-Like role-playing game.
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Updated
May 22, 2024 - Java
The "Dungeon" is a tool to gamify classroom content and integrate it into a 2D Rogue-Like role-playing game.
gbl-uzh is the code repository of the Game-Based Learning project (www.gbl.uzh.ch) developed at the Department of Banking and Finance of the University of Zurich.
StarterJs' Homepage
◺◺◱ Ludic Language Pedagogy Homepage ◱◿◿
Marcello Bozzi Personal Web Site
🕹️🏫 Simple game distribution for schools, dockerized & ready to deploy!
Game Puzzle and Adventure for learn OOP. This game was developed for my Work fo Conclusion of Course (University graduate)
3D Game Prototype
An inclusive Minecraft Education DGBL-environment for learning propositional logic
Bachelor's Thesis about Game-Based Learning.
This software was used to assist students during the escape room activity, as a part of the dynamic.
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