Godot C++ library for optimized bullets performance
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Updated
Feb 28, 2024 - C++
Godot C++ library for optimized bullets performance
State Machine for managing different States that an entity can be in.
A multiplayer experiment in Godot
Components that can be used to simplify the creation of many entities.
A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.
Godot 'Switch' Manager, used for keeping track of multiple small one-off events.
TSA Video Game Design 2023-2024
Project template for any Godot 4.0+ project. It comes with several robust core systems and thorough documentation. Currently under development.
Damage numbers UI similar to what is seen in roguelikes using object pooling for BOTH 2D and 3D for Godot 4.
This repository contains the source code and assets for a series of game AI projects using the Godot Engine.
Demo project showcasing how BlastBullets2D can be used
A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.
Minimalistic pixel-art theme for Godot 4.2. Originally by Flatus @ Itch.io.
Flappy Bird clone in Godot
This is the Repo for the worse game ever full Source Code License under GPL3
VR game for the 2023-2024 season
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