An archive of John Carmack’s .plan files in readable markdown format
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Updated
Apr 25, 2017
An archive of John Carmack’s .plan files in readable markdown format
Quake for OpenVR
Script for real time parsing of Quake Live console logs
Full Source Code of Jedi Knight II ready to use (1.02, 1.03 and 1.04 versions)
🎮 Call of Duty 2™ Multiplayer Windowed Mode
A top-down 2D tech demo of Quake-based strafe jumping physics using the LÖVE engine.
WinQuake/GLQuake-based source-port of game Quake
A curated list of awesome Quake related goodness
Quake III Arena: Fast Inverse Square Root in Unity
DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-game for the game logic development.
QuakeSiege: A Rainbow Six Siege inspired game using the Quake 2 Engine
A competitive multiplayer map in Quake set in Deathmatch mode
Converts an Unreal T3D document to Quake's MAP format.
Steam Play compatibility tool that'll play a game with FTEQW.
Quake GPL Source Release
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