My mirror of the sm64-port. You probably want to look at the 3DS port branch: https://github.com/mkst/sm64-port/tree/3ds-port
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Updated
Mar 28, 2024 - C
My mirror of the sm64-port. You probably want to look at the 3DS port branch: https://github.com/mkst/sm64-port/tree/3ds-port
Collection of tools for Super Mario 64 ROM hacking
A fork of https://github.com/djoslin0/sm64ex-coop with more features, customizability and power to the Lua API.
A multi-platform, all-in-one machinima studio for Super Mario 64.
Core library and GUI for CometCHAR
DO NOT USE, USE ORGINAL. ISSUE FIXED. | PS2 Build. Fixing issues by following the instructions at: https://github.com/fgsfdsfgs/sm64-port/issues/77#issuecomment-1334127828. Also includes an iso builder(BETA) ;)
JavaScript/WebAssembly port of Super Mario 64 for the Nintendo 64. Runs very fast and smooth! also go to environments to play it online it does save progress 1y domain will be alive for it to run i might buy a renew when it runs out
An experimental "machinima" editor for Super Mario 64, built on the Unity Engine.
A web-based Super Mario 64 color code editor, designed for use with SATURN.
A C# console app implementation of Boom Box mini-game from Super Mario 64 DS
Medium-resolution texture pack for Super Mario 64's PC port using 2× xBRZ
A console-based Super Mario 64 machinima tool, built to show off LibV64Core.
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