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Faux-custom mission for GTA 3 done in cleo, not perfect by any means, but useful if you want to learn how it is done in that game.

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What is Interception?

Interception is a CLEO custom mission for Grand Theft Auto III, It isn't defined via Main.scm, but it emulates the experience of a custom mission 100%, like any CLEO mission would. It does NOT contribute to main game statistics.

Installation

Playing Interception requires the CLEO library for Grand Theft Auto III, you can get it here (https://cleo.li)

  • Drag and drop the contents of the interception2.rar archive to your CLEO folder.
  • Head to the marker in Staunton by Kenji's casino to play the mission.

What knowledge can I get out of this?

  • This mission shows how a healthbar can be successfully implemented for a boss fight in Grand Theft Auto: III.
  • This mission also shows you how to implement fixed and smooth transitional cameras.
  • Interception also demonstrates failure conditions, and how to emulate the experience of a mission via cutscenes, fade-in/fade-out and the correct lettering styles.
  • A lot of Grand Theft Auto: III opcodes and operations are interchangable with Grand Theft Auto: Vice City.
  • The source demonstrates how special actors are loaded and removed.
  • Clearly defined way of assigning FXT keys and making use of them through text opcodes.
  • Makes use of various vital CLEO techniques.
  • Tutorial section included in this repository.

Decompiling the code

The code can be decompiled with Sanny Builder. Visit (https://www.sannybuilder.com/index.html) to download it.

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Faux-custom mission for GTA 3 done in cleo, not perfect by any means, but useful if you want to learn how it is done in that game.

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