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Release Notes: - N/A Following up to #10880 TODO: - [x] create window as transparent - [x] X11 - [x] Wayland - [ ] Windows - [x] MacOS (when used with Blade) - [x] enable GPU surface transparency - [x] adjust the pipeline blend modes - [x] adjust shader outputs ![transparency2](https://github.com/zed-industries/zed/assets/107301/d554a41b-5d3f-4420-a857-c64c1747c2d5) Blurred results from @jansol (on Wayland), who contributed to this work: ![zed-blur](https://github.com/zed-industries/zed/assets/107301/a6822171-2dcf-4109-be55-b75557c586de) --------- Co-authored-by: Jan Solanti <jhs@psonet.com>
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