Release v1.7
i said i was going to release 1.6.2 but, here we are
- fixed a couple minor bugs
- add custom game IDs to anything
if you wish to, you can create a file named "customGameIDs.json", this file will allow the script to properly display the game name for everything the script can't find on it's own.
so instead of the game displaying like this
it displays like this
template:
{
"Firefox": 1065236154477203456,
"Godot Engine": 1065241036932268073,
"Beaver Clicker": 1065249144853254245
}
you need to create a game thru discord's dashboard https://discord.com/developers/applications/ the only thing you need so set is the application name, everything else is irrelevant.
then pair this application ID up with the game's name
note, you will have to make an application thru discord for every single game you add here.
this is compatible with games both fetched thru steam and detected running locally.
you don't need to do this if you don't feel like it, if that's the case this is just a bug fix update